{"product_id":"3d-game-development-with-unity-paperback","title":"3D Game Development with Unity - Paperback","description":"\u003cp\u003eby \u003cb\u003eFranz Lanzinger\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThis book teaches beginners and aspiring game developers how to develop 3D games with Unity. Thousands of commercial games have been built with Unity. This book combines a practical, step-by-step approach with explanations of the underlying theory that are reinforced with hundreds of screenshots and several larger projects. \u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e \u003cp\u003eBuilding on the knowledge developed in \u003ci\u003e2D Game Development for Unity, \u003c\/i\u003e this book uses the Blender software for 3D modelling and texturing, GIMP for 2D art, Audacity for sound effects, and MuseScore for music composition and notation. Readers can follow the step-by-step guides and create an introductory racing game, a 3D maze game, and a 3D FPS adventure game as they progress through the chapters. The book contains numerous color illustrations and online access to easily downloadable game assets, code, and project files.\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e \u003cp\u003eWritten to be accessible and easy to follow, this book will be a valuable resource to both beginner and aspiring game developers that want to develop 3D games with Unity.\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e\u003cb\u003e \u003c\/b\u003e\u003cp\u003eFranz Lanzinger is an independent game developer, author, and pianist. He is the owner of Lanzinger Studio located in Sunnyvale, California. His game development career spans almost 40 years starting with the coin-op classic \u003ci\u003eCrystal Castles \u003c\/i\u003eat Atari in 1983, continuing with \u003ci\u003eMs. Pacman \u003c\/i\u003eand \u003ci\u003eToobin' \u003c\/i\u003efor the NES, published by Tengen in 1990.\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e \u003cp\u003eFranz has been an indie game developer since 1991. He worked on SNES \u003ci\u003eRampart, Championship Pool, \u003c\/i\u003eand \u003ci\u003eNCAA Final Four Basketball, \u003c\/i\u003eas well as \u003ci\u003eGubble\u003c\/i\u003e for the PC, Mac, and PlayStation. This is Franz's third book about game development. He is currently working on a remaster of \u003ci\u003eGubble\u003c\/i\u003e. In his spare time, he is the piano accompanist for the Valley Chorale and the Serendipity Choir. Go to franzlanzinger.com for the latest news about Franz as well as resources for his books.\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e\u003cb\u003e \u003c\/b\u003e\u003cp\u003e \u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eFranz Lanzinger\u003c\/strong\u003e is an independent game developer, author, and pianist. He is the owner of Lanzinger Studio located in Sunnyvale California. His game development career spans almost forty years starting with the coin-op classic \u003ci\u003eCrystal Castles \u003c\/i\u003eat Atari in 1983, continuing with \u003ci\u003eMs. Pacman \u003c\/i\u003eand \u003ci\u003eToobin' \u003c\/i\u003efor the NES, published by Tengen in 1990.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eMr. Lanzinger\u003c\/strong\u003e has been an indie game developer since 1991. He worked on SNES \u003ci\u003eRampart, Championship Pool, \u003c\/i\u003eand \u003ci\u003eNCAA Final Four Basketball, \u003c\/i\u003eas well as \u003ci\u003eGubble\u003c\/i\u003e for the PC, Mac, and PlayStation. This is Franz's third book about game development. He is currently working on a remaster of Gubble. In his spare time, he is the piano accompanist for the Valley Chorale and the Serendipity Choir. Go to franzlanzinger.com for the latest news about Franz as well as resources for his books.\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 398\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.85 x 10 x 7 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e April 08, 2022\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":42727884783679,"sku":"9780367349189","price":155.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0105\/8226\/1823\/files\/4c7a46d69d845431101eb1508bc450bf.webp?v=1765116460","url":"https:\/\/dhlswag.com\/products\/3d-game-development-with-unity-paperback","provider":"BBB","version":"1.0","type":"link"}