{"product_id":"developing-turn-based-multiplayer-games-with-gamemaker-studio-2-and-nodejs-paperback","title":"Developing Turn-Based Multiplayer Games: With Gamemaker Studio 2 and Nodejs - Paperback","description":"\u003cp\u003eby \u003cb\u003eYadu Rajiv\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003eCovers the new networking features of GameMaker Studio 2\u003cbr\u003eIncludes GameMaker Studio 2 and NodeJS integration\u003cbr\u003eDevelops a complete game from scratch through it's length\u003cbr\u003eIncludes tips on Server Security and Cross-platform Development\u003c\/p\u003e\u003ch3\u003eBack Jacket\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cul\u003e\u003c\/ul\u003eCreate your first turn-based multiplayer game using GameMaker Studio 2's built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design. \u003cbr\u003eFollowing this, you will go through an introductory section on NodeJS where you will learn how to create a server and send and receive data from it as well as integrating it with GameMaker Studio. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session. \u003cbr\u003eYou will: \u003cbr\u003e- Discover the architecture of GameMaker Studio 2 - Master GameMaker Studio 2's built-in networking functions- Integrate GameMaker Studio 2 with NodeJS - Add new features to your game with NodeJS modules\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eYadu Rajiv is a game designer, developer, a curator and evangelist for independent games. In 2011, he co-founded Hashstash Studios, where he designed and developed multiple games. He teaches user experience design, game design and game development at Srishti Institute of Art, Design and Technology, Bangalore, India. He has been building and supporting game-design and development communities since 2008 and is currently working on Gamedev. Yadu writes about game design, game UX and development on Twitter under his handle, @yadurajiv as well as on his blog.\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 206\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.47 x 9.21 x 6.14 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e November 29, 2018\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":42717103849535,"sku":"9781484238608","price":49.22,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0105\/8226\/1823\/files\/749554b4081e405bca6b329ccc5f88ff.webp?v=1765077307","url":"https:\/\/dhlswag.com\/products\/developing-turn-based-multiplayer-games-with-gamemaker-studio-2-and-nodejs-paperback","provider":"BBB","version":"1.0","type":"link"}