by Samet Choudhury (Illustrator), Adam Clare (Author)
Updated and expanded! Now includes an example puzzle and template you can use in your escape games!
Good escape rooms are made by thinking of the player experience first. Escape the Game covers all aspects of creating your escape room from scratch. The book is meant to inspire designers to think holistically and to think about their escape rooms as more than the sum of their parts. If you are thinking of opening an escape game or are wondering what goes on behind-the-scenes at an escape game this book is for you. Escape the Game addresses the most common questions that people have about designing, making, and running escape rooms. In the book you will discover:- How to design for a fun play experience
- Ways to make sure your escape room succeeds
- How to create good puzzles and challenges
- What business issues impact escape rooms
- How to run your escape room
Author Biography
Adam Clare is Lead Game Designer at Wero Creative and a professor of game design at George Brown College. He has worked on escape rooms in multiple countries, and wrote the book Escape the Game about designing escape rooms and puzzles! Adam has worked on award winning games and on games for nearly every platform from digital to the real world. He continues to co-organize the annual Board Game Jam. You can follow his research and find his games at RealityIsaGame.com.
Number of Pages: 190
Dimensions: 0.4 x 9 x 6 IN
Publication Date: August 03, 2016