{"product_id":"exploring-minecraft-ethnographies-of-play-and-creativity-paperback","title":"Exploring Minecraft: Ethnographies of Play and Creativity - Paperback","description":"\u003cp\u003eby \u003cb\u003eLarissa Hjorth\u003c\/b\u003e (Author), \u003cb\u003eIngrid Richardson\u003c\/b\u003e (Author), \u003cb\u003eHugh Davies\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eThis book directs critical attention to one of the most ubiquitous and yet under-analyzed games, \u003ci\u003eMinecraft. \u003c\/i\u003eDrawing on three years of ethnographic fieldwork into mobile games in Australian homes, the authors seek to take \u003ci\u003eMinecraft \u003c\/i\u003eseriously as a cultural practice. The book examines how \u003ci\u003eMinecraft \u003c\/i\u003eplayers engage in a form of gameplay that is uniquely intergenerational, creative, and playful, and which moves ambivalently throughout everyday life. At the intersection of digital media, quotidian literacy, and ethnography, the book situates interdisciplinary debates around mundane play through the lens of \u003ci\u003eMinecraft. \u003c\/i\u003eUltimately, \u003ci\u003eExploring Minecraft \u003c\/i\u003eseeks to coalesce the discussion between formal and informal learning, fostering new forms of digital media creativity and ethnographic innovation around the analysis of games in everyday life.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cbr\u003e\u003ch3\u003eBack Jacket\u003c\/h3\u003e\u003cp\u003e\u003ci\u003eMinecraft\u003c\/i\u003e is undoubtedly one of the most influential games of the past decade. \u003ci\u003eExploring Minecraft\u003c\/i\u003e brilliantly situates this multiplatform and multisensory game within today's pervasive play culture, focusing on its role in players' everyday lives across domestic and educational spaces, and across cultural and generational contexts. In times of social distancing, Hjorth, Richardson, Davies, and Balmford make a compelling argument for the significance of social play and creativity in everyday life. An essential resource for gamers, educators, academics, and parents interested in the interconnections between games, education, domestic life, and creative practices.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e \u003cp\u003e- \u003cb\u003eAdriana de Souza e Silva\u003c\/b\u003e, North Carolina State University, USA\u003c\/p\u003e \u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eThis book directs critical attention to one of the most ubiquitous and yet under-analyzed games, \u003ci\u003eMinecraft. \u003c\/i\u003eDrawing on three years of ethnographic fieldwork into mobile games in Australian homes, the authors seek to take \u003ci\u003eMinecraft \u003c\/i\u003eseriously as a cultural practice. The book examines how \u003ci\u003eMinecraft \u003c\/i\u003eplayers engage in a form of gameplay that is uniquely intergenerational, creative, and playful, and which moves ambiently throughout everyday life. At the intersection of digital media, quotidian literacy, and ethnography, the book situates interdisciplinary debates around mundane play through the lens of \u003ci\u003eMinecraft. \u003c\/i\u003eUltimately, \u003ci\u003eExploring Minecraft \u003c\/i\u003eseeks to coalesce the discussion between formal and informal learning, revealing new forms of digital media creativity and ethnographic innovation around the analysis of games in everyday life.\u003c\/p\u003e\u003cp\u003e\u003cb\u003e\u003cbr\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eLarissa Hjorth\u003c\/b\u003e is Distinguished Professor and Director of the Design \u0026amp; Creative Practice Platform at RMIT University, Australia.\u003cbr\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eIngrid Richardson\u003c\/b\u003e is Professor in the School of Media \u0026amp; Communication at RMIT University, Australia.\u003c\/p\u003e \u003cp\u003e\u003cb\u003eHugh Davies\u003c\/b\u003e is a postdoctoral fellow in the Design \u0026amp; Creative Practice Platform at RMIT University, Australia.\u003c\/p\u003e \u003cp\u003e\u003cb\u003eWilliam Balmford\u003c\/b\u003e has a PhD in Media \u0026amp; Communication from RMIT University, Australia. \u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eLarissa Hjorth\u003c\/b\u003e is Distinguished Professor and Director of the Design \u0026amp; Creative Practice Platform at RMIT University, Australia.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eIngrid Richardson\u003c\/b\u003e is Professor in the School of Media \u0026amp; Communication at RMIT University, Australia.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eHugh Davies\u003c\/b\u003e is a postdoctoral fellow in the Design \u0026amp; Creative Practice Platform at RMIT University, Australia.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eWilliam Balmford\u003c\/b\u003e has a PhD in media and communications from RMIT University, Australia.\u003c\/p\u003e\u003cbr\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 189\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.47 x 8.27 x 5.83 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e January 06, 2022\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":42707204571199,"sku":"9783030599102","price":213.82,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0105\/8226\/1823\/files\/03bf7ebb4384c1f93df7c0894ca151bc.webp?v=1765043186","url":"https:\/\/dhlswag.com\/products\/exploring-minecraft-ethnographies-of-play-and-creativity-paperback","provider":"BBB","version":"1.0","type":"link"}