{"product_id":"game-development-using-python-hardcover","title":"Game Development Using Python - Hardcover","description":"\u003cp\u003eby \u003cb\u003eJames R. Parker\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003eThis book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. New chapters on card games and a side-scroller. The companion files contain all of the resources described in the book, e.g., example code, game assets, video\/sound editing software, and color figures. Instructor resources are available for use as a textbook. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cb\u003eFEATURES: \u003c\/b\u003e\u003cbr\u003e\u003cul\u003e\n\u003cli\u003eTeaches basic game development concepts using Python including graphics, sound, artificial intelligence, animation, game engines, collision detection, Web-based games, and more\u003c\/li\u003e\n\u003cli\u003eIncludes code samples using Pygame\u003c\/li\u003e\n\u003cli\u003eFeatures new chapters on card games (Ch.11) and building a side-scrolling game (Ch.12)\u003c\/li\u003e\n\u003cli\u003eIncludes a companion disc with example code, games assets, and color figures\u003c\/li\u003e\n\u003c\/ul\u003eThe companion files and instructor resources are available online by emailing the publisher with proof of purchase at info@merclearning.com.\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eParker James R.: \u003cbr\u003e\u003c\/p\u003e\u003cp\u003eJames R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of \u003ci\u003eGame Development Using Python, 2\/E \u003c\/i\u003e(Mercury Learning) and \u003ci\u003eThe Guide to Simulations and Games\u003c\/i\u003e (Wiley).\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 354\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.7 x 9 x 7 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e February 08, 2021\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":42733574914111,"sku":"9781683926276","price":83.94,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0105\/8226\/1823\/files\/aed15325ecbbc59ec6018e7caf501688.webp?v=1765136465","url":"https:\/\/dhlswag.com\/products\/game-development-using-python-hardcover","provider":"BBB","version":"1.0","type":"link"}