{"product_id":"javascript-bitmap-graphics-with-canvas-paperback","title":"JavaScript Bitmap Graphics with Canvas - Paperback","description":"\u003cp\u003eby \u003cb\u003eIan Elliot\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eSince the introduction of Canvas into HTML, JavaScript has been a first class language for graphics allowing you to create graphics without resorting to a library of any kind.\u003c\/p\u003e\u003cp\u003eThis book is all about programming Canvas. Like many books and online resources, it covers the basics of using Canvas, but it also goes into many of the skills that you need to make good use of these facilities. For example, a graphics application often needs to download or upload files, but exactly how to do this in a modern way is difficult to find out. If you do upload a file then you might want to work with it at the pixel level and this requires working with raw binary data. How do you do this in JavaScript, which tries hard to keep data types hidden from the programmer?\u003c\/p\u003e\u003cp\u003eAs far as the user is concerned, there is also the issue of how to keep graphic processes from bringing your application to a halt. You need to keep graphics on a separate thread or use the GPU to get the job done, or both.\u003c\/p\u003e\u003cp\u003eAlthough most of the book is concerned with the standard 2d graphics context, the final chapters explain the use of WebGL with Canvas as a general purpose rendering engine, including how to use it for 3D graphics and for fast 2D graphics. \u003c\/p\u003e\u003cp\u003eWhat you will learn: \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cp\u003eThe canvas element and the fundamental ideas of a path and its stroke and fill properties\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eTransformations - organizing and using unit shapes as the building blocks for complex graphics\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eWorking with text including typography and SVG Text\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eClipping, compositing and effects\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eThe Image object as a source of bitmaps\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eImage loading and saving using async and await\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eSprite-based animation using web workers and Offscreencanvas\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eFiles blobs and the Fetch API\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eImage processing, filters and convolution\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eUsing Canvas with WebGL for 3D graphics display\u003c\/p\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cp\u003eUsing WebGL to implements fast 2D graphics\u003c\/p\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cstrong\u003eIan Elliot\u003c\/strong\u003e is a core member of the I Programmer team where he writes on all aspects of web development. This is his fifth book on JavaScript. The others are \u003cstrong\u003e\u003cem\u003eJust JavaScript: An Idiomatic Approach\u003c\/em\u003e\u003c\/strong\u003e; \u003cem\u003e\u003cstrong\u003eJavaScript Async: Events, Callbacks\u003c\/strong\u003e\u003c\/em\u003e, \u003cem\u003e\u003cstrong\u003ePromises and Async Await\u003c\/strong\u003e\u003c\/em\u003e, \u003cem\u003e\u003cstrong\u003eJust jQuery: The Core UI\u003c\/strong\u003e\u003c\/em\u003e and \u003cem\u003e\u003cstrong\u003eJust jQuery: Events, Async \u0026amp; AJAX\u003c\/strong\u003e\u003c\/em\u003e.\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 318\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.66 x 9.25 x 7.52 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e September 09, 2019\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":42742597353535,"sku":"9781871962628","price":48.58,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0105\/8226\/1823\/files\/69b349743edafaecea661ed01629bdc3.webp?v=1765164283","url":"https:\/\/dhlswag.com\/products\/javascript-bitmap-graphics-with-canvas-paperback","provider":"BBB","version":"1.0","type":"link"}