{"product_id":"processing-for-android-create-mobile-sensor-aware-and-xr-applications-using-processing-paperback","title":"Processing for Android: Create Mobile, Sensor-Aware, and Xr Applications Using Processing - Paperback","description":"\u003cp\u003eby \u003cb\u003eAndr駸 Colubri\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eLearn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches). \u003c\/p\u003e \u003cp\u003eThis updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you'll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects.\u003c\/p\u003e \u003cp\u003eAnd once you have your Processing projects completed, you'll be able to upload them to the Google Play store to be shared with the world!\u003c\/p\u003e \u003cp\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eWrite apps and live wallpapers for smartphones and tablets\u003c\/li\u003e\n\u003cli\u003eDesign and implement interactive watch faces\u003c\/li\u003e\n\u003cli\u003eCreate Extended Reality (VR\/AR) experiences\u003c\/li\u003e\n\u003cli\u003eIncorporate GLSL shaders into your Processing apps\u003c\/li\u003e\n\u003cli\u003eIntegrate Processing sketches into larger apps and Android Studio\u003c\/li\u003e\n\u003cli\u003eLearn how to write your own libraries to share with the community\u003c\/li\u003e\n\u003cli\u003eExport projects as completed apps ready to distribute through Google Play Store\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eWho This Book Is For\u003c\/b\u003e\u003c\/p\u003e Artists, designers, students, researchers, and hobbyists who are not necessarily Android experts, but are looking to write mobile apps that make creative use of interactive graphics, sensor data, and extended reality.\u003ch3\u003eBack Jacket\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eLearn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing users to effectively program interactive graphics in 2D, 3D, and Extended Reality (XR). It also details the application of these techniques to different types of Android devices (smartphones, tablets, wearables, and smartwatches). \u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eThis updated edition walks you through the entire process of creating an app, from the initial idea to release of the final app via the Google Play App Store. Over the course of the book, you'll learn to write engaging apps driven by user interaction and sensor data. A comprehensive series of hands-on projects, ranging from simple sketches to more complex projects involving shaders, VR, and AR will give you the firsthand experience you need to begin developing your own projects.\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e \u003cp\u003eAnd once you have your Processing projects completed, you'll be able to upload them to the Google Play store to be shared with the world!\u003c\/p\u003e \u003cp\u003e \u003c\/p\u003e You will: \u003cp\u003e\u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eWrite apps and live wallpapers for smartphones and tablets\u003c\/li\u003e\n\u003cli\u003eDesign and implement interactive watch faces\u003c\/li\u003e\n\u003cli\u003eCreate Extended Reality (VR\/AR) experiences\u003c\/li\u003e\n\u003cli\u003eIncorporate GLSL shaders into your Processing apps\u003c\/li\u003e\n\u003cli\u003eIntegrate Processing sketches into larger apps and Android Studio\u003c\/li\u003e\n\u003cli\u003eLearn how to write your own libraries to share with the community\u003c\/li\u003e\n\u003cli\u003eExport projects as completed apps ready to distribute through Google Play Store\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003cb\u003eAndr駸 Colubri\u003c\/b\u003e is a core member of the Processing project, and the main developer of the OpenGL renderer, the video library, and Processing for Android. He originally studied Physics and Mathematics in Argentina and later did an MFA at the UCLA Design Media Arts program. He uses Processing as the main tool to bridge his interests in computer graphics, data visualization, and biomedical research. He is currently an assistant professor at the University of Massachusetts.\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 407\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.88 x 10 x 7 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e October 02, 2023\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":42705395810367,"sku":"9781484295847","price":77.74,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0105\/8226\/1823\/files\/aded70c7cb8ffcb096fa7002a7dbcf4d.webp?v=1765036598","url":"https:\/\/dhlswag.com\/products\/processing-for-android-create-mobile-sensor-aware-and-xr-applications-using-processing-paperback","provider":"BBB","version":"1.0","type":"link"}